National Repository of Grey Literature 20 records found  1 - 10next  jump to record: Search took 0.00 seconds. 
Android vs Bada
Obořil, Radek ; Bartoň, Radek (referee) ; Žák, Pavel (advisor)
This thesis deals with comparison of two mobile device platforms Samsung bada and Google Android, primarily from a point of view of native application development. Native applications features, graphics and media support as well as developer tools are compared. As a part of this thesis, an application was created - a variety of a classic Snake game. This text describes design of this application, differences in the implementation, and discusses possibilities of application porting between the platforms.
Multi-platform development of geolocation application
Pinkava, Marek ; Komosný, Dan (referee) ; Pospíšil, Aleš (advisor)
This thesis deals with development possibilities of multi-platform geolocation applications using modern web technologies. The introduction is offered a summary of available mobile platforms development opportunities for them. Follows the description of web technologies suitable for application development. Another chapter is devoted with methods of geolocation and their possibilities and limitations. After is described the implementation a specific application of selected technologies. The outcome of this thesis is fully working multiplatform application developed in order to help students to easy navigation between important places of faculty.
Risk Analysis Software Support
Mokrá, Radka ; Očenášek, Pavel (referee) ; Kreslíková, Jitka (advisor)
This master's thesis deals with design of cross-platform application for risk analysis support. It describes risk management in information technology and methods which can be~used for risk management with emphasis on those that can be visualized. Possibilities for cross-platform development are described subsequently. Next, application for risk analysis support is designed and implemented. In the end of this thesis is shown how to use implemented application for risk analysis.
Tool for Business Processes Support on Mobile Platforms
Svoboda, Roman ; Trchalík, Roman (referee) ; Kreslíková, Jitka (advisor)
The scope of this thesis is to design tools to support business processes on mobile platforms. The work deals with both the Enterprise Resource Planning systems issue, as well as the database synchronization and the possibilities of secure data transmission between the mobile device and the server. The work also includes familiarization with the most widely used mobile platforms and tools for multi-platform application development. The last part of the thesis comprises a model of an application meant to support business processes on mobile devices, including a description of its implementation, used tools and testing.
Smartphone application for optical fiber monitoring system
Vaverka, Jan ; Myška, Vojtěch (referee) ; Dejdar, Petr (advisor)
The main goal of this master thesis is to develop a multi-platform mobile application in the Flutter framework for iOS and Adnroid platforms. The application will remotely communicate with a fiber optic monitoring system through a server. In the introduction of the thesis, the issues of fiber optics and fiber optic security options are described. The next section describes the communication options between the application and the server, also the Flutter framework is described. In the practical part, the communication between the application and the server is proposed. A large part of the practical section is focused on the design and programming of the multiplatform application. The last part is focused on testing the communication between the application and the server.
Agile Development Software Support Tool
Veverka, Pavel ; Bartík, Vladimír (referee) ; Kreslíková, Jitka (advisor)
Purpose of this thesis is to design system to support agile software development in virtual teams. Agile development methodology and some available tools to support it are listed here in this thesis, in order to use the system in a wide range of devices, theoretical analysis of multi-platform application development options are listed. The following sections describe the design and implementation witch using web technologies. At the end the system is demonstrated on model situation and extension its designed.
Multiplatform Card Game with Artificial Intelligence
Trejtnar, Martin ; Chlubna, Tomáš (referee) ; Matýšek, Michal (advisor)
This thesis focuses on artificial intelligence in card games. The goal is to implement a multi-platform game of this genre in the Unity game engine, to summarize possible approaches that are being used in order to create intelligent agents and furthermore to design and describe the most suitable method or combination of methods for the chosen game. The research that was carried out has shown that the problem domain of card games is rather specific, making it more difficult to use the general-purpose algorithms. The problem given was solved using the rule-based artificial intelligence. The intelligent agent has been implemented for a game of imperfect information, which is considered to be the main contribution of this work to the community. Even though the artificial intelligence player is making minor tactical mistakes, his behavior closely resembles the way of thinking of semi-experienced players. 
Smartphone application for optical fiber monitoring system
Vaverka, Jan ; Myška, Vojtěch (referee) ; Dejdar, Petr (advisor)
The main goal of this master thesis is to develop a multi-platform mobile application in the Flutter framework for iOS and Adnroid platforms. The application will remotely communicate with a fiber optic monitoring system through a server. In the introduction of the thesis, the issues of fiber optics and fiber optic security options are described. The next section describes the communication options between the application and the server, also the Flutter framework is described. In the practical part, the communication between the application and the server is proposed. A large part of the practical section is focused on the design and programming of the multiplatform application. The last part is focused on testing the communication between the application and the server.
Multiplatform Card Game with Artificial Intelligence
Trejtnar, Martin ; Chlubna, Tomáš (referee) ; Matýšek, Michal (advisor)
This thesis focuses on artificial intelligence in card games. The goal is to implement a multi-platform game of this genre in the Unity game engine, to summarize possible approaches that are being used in order to create intelligent agents and furthermore to design and describe the most suitable method or combination of methods for the chosen game. The research that was carried out has shown that the problem domain of card games is rather specific, making it more difficult to use the general-purpose algorithms. The problem given was solved using the rule-based artificial intelligence. The intelligent agent has been implemented for a game of imperfect information, which is considered to be the main contribution of this work to the community. Even though the artificial intelligence player is making minor tactical mistakes, his behavior closely resembles the way of thinking of semi-experienced players. 
Realizace systému pro správu klientských objednávek v restauračních zařízeních
Exner, Michal
This diploma thesis deals with desing and implementation of order management system in restaurant facilities. The main goal was to create a cross-platform mobile application that allows users to order items through web REST API. System will then distribute these orders to facility staff. The system verifies authenticity of orders by using unique dynamic QR codes.

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